A traditional Japanese building with an enterable interior. Made up of four materials. Works great in any modern game engine or for rendering purposes.
Textures are in 4096x4096 resolution and include:
- Diffuse/Base colour
- Roughness
- Metallic
- Normal map
- Ambient Occlusion
Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with, and native to, Blender 2.92
For any help or inquiries please message me directly on CGTrader or on my email: howardcoates3dart@gmail.com
OBJ (OBJ, filesize: 486 KB), BLEND (Blender, filesize: 722 KB), DAE (Collada, filesize: 1.09 MB), GLTF (glTF, filesize: 344 MB), UASSET (UnrealEngine, filesize: 412 MB), UNITYPACKAGE (Unity 3D, filesize: 349 MB), TEXTURES (Textures, filesize: 348 MB), FBX (Autodesk FBX, filesize: 1.48 MB)