Model:
- file formats: Maya (V-Ray), Unreal, Obj, Fbx, Stl + additional old version 3ds Max (V-ray)
- 1 object
- low poly
- real-world scale (unit system - meters)
Textures:
- Unreal PBR: 24 files - PNG, x4096 (basecolor, normal, ORM, emissive) (included in Unreal package)
- Maya Vray PBR: 40 files - PNG, x4096 (basecolor, height, metallic, normal, roughness, emissive)
- textures created at Substance Painter
Rendered at Unreal / V-Ray Maya / V-Ray Max
Max version:
Textures:
- 10 files - TIF (x6), PSD (x4), x2048 (x6), Standard, Bump
- 86 objects
- polygons 1133, vertices 1562
STL (Stereolithography, filesize: 300 KB), OBJ (OBJ, filesize: 396 KB), MAX (Autodesk 3ds Max, filesize: 860 KB), TEXTURES (Textures, filesize: 131 MB), PSD (Adobe Photoshop, filesize: 56.2 MB), MA (Autodesk Maya, filesize: 460 KB), FBX (Autodesk FBX, filesize: 82.9 KB), PNG (PNG, filesize: 74.6 MB), UASSET (UnrealEngine, filesize: 93.3 MB)