- Concept designed by me
- Model's scale: 39 meter length and 35 meter height.
- Already basic rigged (kaiju_creature-rigged-packed.blend and other animated .blend files) and has animations like the preview video.
- The rigged armature needs Wiggle Bone add-ons for the jiggle effect of bones (You can download it free here: https://blender-addons.org/wiggle-bones-addon/ and it would be great if you donate to them) You need to install the add-on before open the animated Blender file.
- Animations list: Idling (looped), Walking (looped), Running (looped), Roar (looped), Claw Attack (looped), Being attacked (looped), Defeated (.fbx and.blend formats inside animated-fbx-and-blender.rar files).
- 1 UDIM non-overlapping UV mapping.
- Texture maps resolution: 4096x4096 (include Substance Painter file for export other resolutions and modify detail).
- Polycount: 30678 poly quad mesh (multi-subdivision levels Zbrush file attached).
- Suitable for both raytracing render and realtime render.
- The demo animation video render by Eevee realtime render engine and images rendered by Cycles raytracing render engine (Blender 3.2).
- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.
OBJ (OBJ, filesize: 91.8 MB), BLEND (Blender, filesize: 329 MB), FBX (Autodesk FBX, filesize: 273 MB), TEXTURES (Textures, filesize: 135 MB), PNG (PNG, filesize: 135 MB), EXR (EXR, filesize: 135 MB), ZTL (Zbrush, filesize: 120 MB), SPP (Substance Painter, filesize: 1.92 GB)