The beach van was modeled with high quality and with PBR textures. All textures follow the workflow topology for games. It is optimized for use in real time. All textures are available in 2048x2048, in 8-bit PNG format and with Rigging added in Blender.• PBR (BaseColor, Rougness, Metallic, Normal, AO, Emissive).• Unreal Engine 4 ((Albedo) BaseColor, (ARM) OcclusionRoughnessMetallic, Normal, Emissive).• Unity 5 (AlbedoTransparency, AO, MetallicSmoothness, Normal, Emissive).
Programs used in the project: Blender and Substance Painter, rendered in Marmoset and Unreal. / 58,186 tris
Portfolio: www.artstation.com/eltoneusebio
Native Formats: BLEND (Blender, filesize: 670 MB)
Exchange Formats: OBJ (OBJ, filesize: 670 MB), FBX (Autodesk FBX, filesize: 670 MB), C4D (Cinema 4D, filesize: 670 MB), MA (Autodesk Maya, filesize: 670 MB), SPP (Substance Painter, filesize: 670 MB)