High quality 3D model of Ladybug. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes:
- Originally created in MAYA 2018
- Real world scale (cm)
- High quality and clean topology
- Zbrush sculpt included
- Realistic wings with textures included
- Geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- Hair generated using Maya XGen Interactive Grooming tool
- All the pictures are actual renders with no postproduction
Textures:
- body_color (4096 x 4096)
- body_displace (4096 x 4096)
- elytron_color (4096 x 4096)
- elytron_displace (4096 x 4096)
- legs_color (4096 x 4096)
- legs_displace (4096 x 4096)
- mouth_color (4096 x 4096)
- mouth_displace (4096 x 4096)
- pond_HDRI (4096 x 4096)
- pores_bump (4096 x 4096)
- pronotum_color (4096 x 4096)
- pronotum_displace (4096 x 4096)
- wings_color (4096 x 4096)
- wings_displace (4096 x 4096)
- wings_mask (4096 x 4096)
Rendering:
- Render setup in Autodesk Maya 2018
- Realistic skin material using Arnold Standard shader
- Rendered in Arnold using only standard Arnold tools and materials
- Compatible with Arnold 5 and release
Polycounts:
- Ladybug: 12660 Vertices, 12442 Polygons
- Ladybug without wings: 9552 Vertices, 9476 Polygons
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Native | Maya 2018 | Arnold 2.1.0.3 ZBrush OBJ FBX