-The Max format uses mantal ray materials and render.-There's no need for a third party plugin or anything else, just drop your model in the scene and hit render.-Model centered at x0, y0, axis coordinate points.-objects correctly grouped and named accordingly.
-object and materials and texture are named
Native file format :
- .3ds
OBJ (OBJ, filesize: 1.47 MB), FBX (Autodesk FBX, filesize: 919 KB), 3DS (3D Studio, filesize: 668 KB), MAX (Autodesk 3ds Max, filesize: 756 KB)