Formats:
Max - includes model and the adjusted v-ray materials. The model is ready for rendering with V-ray.Cinema 4D R16 - ready to render with original 'phisical render'.
FBX - model with standard materials. For rendering with v-ray in 3ds max is enough to add the lantern_mat file (which is in archive with FBX file) to material editor (Get Material - Open Material Library) and to assign it to the model.
3DS and OBJ - model without materials.
Formats 3DS, FBX and OBJ are universal, and you can use them in earlier versions of 3ds max or in other programs which support these formats.
Native Formats: MAX (Autodesk 3ds Max, filesize: 988 KB)
Exchange Formats: OBJ (OBJ, filesize: 688 KB), FBX (Autodesk FBX, filesize: 1.49 MB), C4D (Cinema 4D, filesize: 752 KB), 3DS (3D Studio, filesize: 249 KB), MAT (mat, filesize: 44 KB)