This detailed 3D model represents a late medieval church, designed with performance and visual fidelity in mind. It uses 2 texture materials (atlases):
- Primar atlas – for the full building (walls, roof, foundation, details)
- Secondary atlas – dedicated to ivy, which is optional and can be excluded if needed
Polygon count:
- With ivy: 19,166 triangles
- Without ivy: 10,036 triangles
The model is optimized for real-time engines and comes with complete PBR texture maps for both atlases:
- Base Color
- Normal
- Roughness
- Metalness
- Opacity
Ideal for historical or fantasy environments, medieval city builders, or RPG games.
BLEND (Blender, filesize: 306 MB), OBJ (OBJ, filesize: 306 MB), FBX (Autodesk FBX, filesize: 306 MB), GLTF (glTF, filesize: 306 MB), STL (Stereolithography, filesize: 306 MB), PNG (PNG, filesize: 306 MB), PSD (Adobe Photoshop, filesize: 306 MB)