I assembled this model in a Lego digital designer, imported it and processed it into a blender. I cleaned up unnecessary polygons. All animated parts are separately attached to the skeleton to avoid braking. this model is ideal for animation. Object=18Vertices = 288.919Edges=358.929Faces=84.132Triangles=260.215
BLEND (Blender, filesize: 19.2 MB), OBJ (OBJ, filesize: 14.5 MB), FBX (Autodesk FBX, filesize: 5.25 MB), DAE (Collada, filesize: 13.8 MB)