I created a custom version of the Leviathan Axe , incorporating my own unique concept of the weapon. Using a combination of 3ds Max and ZBrush, I modeled the axe and then used TopoGun for the retopology process. PBR texturing was completed in Substance Painter, and the final rendering was done using Marmoset Toolbag.
OBJ (OBJ, filesize: 5.61 MB), FBX (Autodesk FBX, filesize: 4.06 MB), MAX (Autodesk 3ds Max, filesize: 246 MB), TEXTURES (Textures, filesize: 1.56 GB)