Most of the work was done in Substance Painter adding wood texture and some dirt. The actual model was created in Blender. I think it looks really cool when you add sand, oceon and some props inside it. Give me a like and let me know what you think. It's low-poly ready for game asset.
OBJ (OBJ, filesize: 478 KB), FBX (Autodesk FBX, filesize: 52.4 MB), GLTF (glTF, filesize: 54.5 MB), PNG (PNG, filesize: 99.9 MB)