light bulb man
Home Catalog light bulb man

Publication date: June 18, 2025

Buy light bulb man

$45

License: Editorial Uses Only

author:

TaiChesco

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «TaiChesco». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Model description:

High quality polygonal model of a light bulb character in T-pose. Real world scale in centimeters. The model is composed of 4 separate meshes: the glass of the bulb, others components of the bulb, the metal body of the character and the body covers. The meshes are optimized and fully textured and parented in a useful hierarchy. It is not needed any third-party plug-ins to work with the project. Renders have no post processing.

General Notes:
- Originally made in Blender 4.2.3
- 4 separate meshes: the glass of the bulb, others components of the bulb, the body of the character and the covers of the body
- User friendly naming convention for models, textures and materials
- High quality and clean topology
- Model is made of 100% quadrangles
- Geometry is subdivision ready
- Very high resolution and level of detail
- Totally Unwrapped and optimized. Non overlapping UVs
- The unit scale used is in centimeters and size of the models are in real world scale
- Real world dimensions: H x W x D = 25.7 cm x 28.2 cm x 5.96 cm
- No 3rd party plug-ins needed to open or render.
- All the pictures are rendered internally with Cycles engine
- Textured through PBR Metallic (Base Color, Roughness, Metallic, Normal maps)
- Suitable for close-up renders
- Ready to use, drop the model into your scene and start rendering

Textures:
- 4 grouped textures:
- .png format 4096 x 4096 for the glass of the bulb (ambient occlusion, base color, metal, normal, roughness, transparent)
- .png format 4096 x 4096 for the others components of the bulb (ambient occlusion, base color, metal, normal, roughness, emission)
- .png format 4096 x 4096 for the body (ambient occlusion, base color, metal, normal, roughness)
- .png format 4096 x 4096 for the covers (ambient occlusion, base color, metal, normal, roughness)

Rendering:
- Render setup in Blender 4.2.3
- Rendered in Blender using internal Cycles render engine
- Environment and lighting setup is included for your convenience (1 camera, 3 lights, 1 world environment, a floor)
- All renderings show the model in subdivision state 1
- Renders have no post processing

Polygon count:
- With Subdiv 0: 294378 Vertices, 294176 Polygons
- With Subdiv 1: 1176906 Vertices, 1176704 Polygons

Hope you like it!

Native | Blender 3.6.4 | Cycles Render 3.6.4 Blender 4.2.3 | Cycles Render 4.2.3 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX glTF USDz OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 294176
  • Vertices: 294378
  • Geometry: Unknown
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