Light Concrete Block Panels Texture
Home Catalog Light Concrete Block Panels Texture

Publication date: 2025-10-07

Light Concrete Block Panels Texture

$11

License: Royalty Free No Ai

author:

deepkanani16

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «deepkanani16». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

A clean light‑grey concrete block wall texture arranged in a precise modular grid with subtle horizontal casting lines and fine pores, ideal for contemporary facades and minimalist interiors. Supplied as seamless PBR maps calibrated for natural concrete sheen and crisp joint definition across large surfaces.

What’s includedFiles: seamless concrete panel grid with control‑joint lines; alternate variant with softened joints for interior shots.

Resolutions: 4096×4096 and 8192×8192 PNG/TIFF; 2K JPG previews for quick look‑dev.

PBR maps: BaseColor, Roughness, Normal (OpenGL), Ambient Occlusion; 16‑bit Height/Displacement to enhance panel seams and surface pits.

Look & styleNeutral light concrete tone with gentle variation, pinholes, and trowel/cast texture for believable depth without noise or repeating artifacts.

Perfect for modern, brutalist, and Scandinavian aesthetics on exteriors and interior feature walls.

Use casesArchitectural facades, podium walls, parking structures, and landscape retaining walls.

Interior feature walls, galleries, retail spaces, and visualization backdrops needing refined concrete panels.

Technical specsSeamless tiling; square 1×1 UV; suggested real‑world panel module about 60×60 cm with 5–8 mm joints, adjustable per project.

Color workflow: BaseColor in sRGB; Roughness/AO/Normal/Height in Linear; Normal is OpenGL—flip Y for DirectX engines if required.

Suggested settings: start Roughness 0.55–0.70.55–0.7 for unsealed concrete; reduce to 0.4–0.50.4–0.5 for sealed interior finish; keep displacement modest for long walls.

CompatibilityBlender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, Substance 3D, V‑Ray, Corona, Cycles, Arnold, Redshift, Octane using metal/rough PBR.

How to useConnect BaseColor, Roughness, Normal, AO, and Height; use tri‑planar mapping on large monolithic walls to minimize visible repetition.

Add subtle dirt/grunge decals near horizontal joints for outdoor realism; for interiors, reduce AO and displacement slightly for a flatter gallery look.

LicensingRoyalty‑free for renders, games, and films; redistribution or resale of the source texture files is prohibited under CGTrader policy.

OTHER (Other, filesize: 3.17 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 6
  • Vertices: 6
  • Plugins used
  • Geometry: Polygon mesh
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