Realistic 3d model of Lighthouse Helsingborg
File formats:
- 3ds Max 2021 (native)
- Blender 3.1.0
- Maya 2022
- Cinema 4D R25.117
- Unity 2021.3.5f1
- Unreal Engine 5.4.4
- FBX
- OBJ
Poly count:
- 4.831 polys
- 8.378 tris
- 4.951 verts
Statistics:
- 2 meshes
- 2 materials
- 8 textures
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures resolution:
Textures list (*.PNG):
- Base Color
- Metallic
- Roughness
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
Animations count: No animations
More information:
- Game ready - perfectly fits for Unity and Unreal
- Low poly
- Real world scale
- Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Tags:
sweden,denmark,oresund,helsingborg,lowpoly,pbr,game,ready,beacon,lighthouse,light,house,navigation,black,sea,marine,ship,ocean ||
sweden denmark oresund helsingborg lowpoly pbr game ready beacon lighthouse light house navigation black sea marine ship ocean
Native Formats: MAX (Autodesk 3ds Max, filesize: 56.8 MB)
Exchange Formats: BLEND (Blender, filesize: 287 KB), OBJ (OBJ, filesize: 56.7 MB), FBX (Autodesk FBX, filesize: 56.8 MB), C4D (Cinema 4D, filesize: 210 KB), MA (Autodesk Maya, filesize: 252 KB), PNG (PNG, filesize: 285 MB), 3DS (3D Studio, filesize: 56.7 MB), UNITYPACKAGE (Unity 3D, filesize: 62.9 MB)