Generic street light pole.
PIPELINE:
- Highpoly / Lowpoly / UVs made in Blender;
- Bakes in Marmoset Toolbag;
- Textures in Substance Painter and GIMP.
TOPOLOGY (Lowpoly - LP):
- lightingPost: 4.468 tris.
groundPlane: 2 tris.
Total: 4.468 tris.
TEXTURES:
- Model has two texture sets:
- lightingPost: 7,950 px/cm (4K);
- groundPlane: 10,239 px/cm (2K).
- Model is completely UV-unwraped (non-overlapped method);
- Metallic/Rough PBR workflow;
- 4K/2K textures (in PNG format).
NOTES:
- No Ngons, just Quads and Tris;
- All geometry is correctly organized and named;
- Real world scale 1:1;
- Units of measurement: Milimeters;
- Basemesh geometry (with modifiers) in separate .blend file;
- Highpoly geometry (Decimated/with modifiers) in separate .blend file;
- FBX file: Millimeters / Z-Up / X-Forward / Triangulated;
- OBJ file: Millimeters / Z-Up / X-Forward / Triangulated;
3D MODEL SPECIFICATIONS:
- 2.338 Polygons;
- 2.288 Vertices;
- Polygonal Quads / Tris Geometry;
- Textures;
- UV Mapped;
- Non-overlapped Unwrapped UVs.
BLEND (Blender, filesize: 94.5 MB), OBJ (OBJ, filesize: 370 KB), FBX (Autodesk FBX, filesize: 182 KB), TEXTURES (Textures, filesize: 89.8 MB)