including 3ds max 2012 scene with all materials, lighting and rendering presets + base rigging and morph targets for face animation
- the model is good for close up renders ,animations and etc.
- RIGGED with skin and biped and bones
- RIGGED EYES
- MORPH controlled expressions,
- SSS (Sub Surface Scattering) materials
- 4096/4096 textures (Color, normal,Displace, Spec,/Refl)
- Clean edge-loops based topology
- LIGHT/RENDER/SSS/AO setup for mental ray
- 3ds Max 2012 or higher compatible
Native | 3ds Max 2012 | mental ray FBX OBJ