Detailed model for any CGI project you could imagine, with substance painter file included so you can edit textures. All control surfaces are separated objects so they can be easely animated.
Formats (18 UDIMs):
- 3ds max (.max)
- fbx
- obj
- stl
- Substance Painter(.spp)
Textures (4k/2k/1k):
- Base color
- Roughness
- Metallic
- Normal( OpenGL, DirectX)
- Height (Not used for this renders)
- Specular (Only for darkness of vents and engine)
If you miss any format or need anything feel free to contact with me.