Low poly car in four colors for games and animation or Render.
Polygons in one car.1,724 polygons and 1,891 Vertices
- The textures are baked from the high-poly model.
- Corona render materials.
- PBR textures.
- All textures are PBR and you can customize them for any renderer and editor.
- Low Poly model.
- Materials, objects, textures and groups have a unique name, so there will be no confusion.
- Unit scale. cm/cm.
- 3ds max.
- Texture resolution Body 8192X8192. Wheels_8192X8192.
- Maps. Diffuse. Glossiness. Roughness. AO. IOR. Metallic. Height. Normal. Oppacity.
- PBR textures so you can easily tweak them for any render or engine.
In the archive.
- Low_Poly_cars_Textures contains textures and MAX files for each color.
- Low_Poly_Cars_2013_MAX all 4 cars 4 Colors.
- Low_Poly_Cars_OBJ inside the archive OBJ and MTL file.
- The files also go.
- Low_Poly_Cars_Material - MAT materials.
- Low_Poly_Cars_FBX FBX file.
Before exporting, I did a Reset X form.
MAX (Autodesk 3ds Max, filesize: 745 MB), OBJ (OBJ, filesize: 193 KB), FBX (Autodesk FBX, filesize: 617 KB), MAT (mat, filesize: 148 KB), TEXTURES (Textures, filesize: 741 MB)