This is a low poly car model created with clean edge flow and balanced proportions, ideal for real-time use in games or simulations. The mesh is optimized for performance while keeping smooth curves and realistic shading under any lighting setup.
The model was built and rendered in Blender (Cycles) and includes multiple file formats for easy import into any 3D software or engine. No textures are used — everything is pure geometry with simple materials, making it lightweight and ready for customization.
Model Details:
Vertices: 10,386
Edges: 23,599
Faces: 11,577
Polygons: All quads (no n-gons)
Topology: Clean and evenly distributed
Formats Included: .FBX, .OBJ, .MTL, .USD, .PLY
Render Engine Used: Cycles
Textures: None (procedural only)
Key Features:
Suitable for mobile and PC games
Works in Unity, Unreal, and Blender
Easy to edit, rig, or texture
Wireframe and beauty renders included
Professional naming and organized hierarchy
Native Formats: BLEND (Blender, filesize: 32.6 MB)
Exchange Formats: OBJ (OBJ, filesize: 31.4 MB), FBX (Autodesk FBX, filesize: 30.5 MB), GLTF (glTF, filesize: 30.9 MB), OTHER (Other, filesize: 1.41 MB), PLY (Ply, filesize: 30.4 MB), PNG (PNG, filesize: 29.4 MB)