This is my game-ready sword model.
- Modelled in Blender
- Baked in Marmoset
- Textured in Substance Painter
- Rendered in Marmoset Toolbag 3 and Cycles
The model contains 3188 triangles and is all a single object with 2k texture maps.The model is triangulated so is ready for use in a game engine.
The model has been UV unwrapped and packed efficiently with UVPackMaster 2 to maximize texture resolution
The texture maps included are: diffuse, roughness, metallic, normal, and height. All 2048x2048. These are all available in the textures.zip file included with the download
I have included both .fbx and .obj files for the sword object as well as a .blend file with the textures applied and a HDRI with the Cycles render engine ready.
I hope you like it, if you have any more questions or concerns I will be more than happy to try and help!
BLEND (Blender, filesize: 23.3 MB), OBJ (OBJ, filesize: 258 KB), FBX (Autodesk FBX, filesize: 159 KB), GLTF (glTF, filesize: 12.2 MB)