Gameready model of an Ingram Mac10.Scaled to real world dimensions. All parts are separated as it should be. The model is 1x1 to a real SMG including inside parts.
Modeling was done in Blender, Baking in Marmoset toolbag and textured in Substance Painter using PBR workflow. Non-overlaping UVs
2 sets of 4K textures 22k Tris (used a lot of geo for a cylindrical cutouts and springs)
Hope you like it :)
OBJ (OBJ, filesize: 1.6 MB), BLEND (Blender, filesize: 164 MB), FBX (Autodesk FBX, filesize: 763 KB)