Low Poly Knight with Sword
- Model is rigged, and there's a youtube video showing how each of the controllers move
- The hand controllers have a finger attribute ranging 0-30 which means you can curl them in all at once to grab onto things such as the sword
- The toes can also be turned upwards and downwards, with the toe attribute on each controller ranging -15 to 15
- Shoulder, arm and knee pads can be rotated individually, allowing you to give an extra fluidity when animating
- Materials are lambert and a matte shader for the eye socket, and can easily be changed in the Hypershade window
- Looks good with a low poly fantasy scene
OBJ (OBJ, filesize: 383 KB), MA (Autodesk Maya, filesize: 473 KB)