Overview:
This is a Low-poly, game ready Metal Barrel with seven colours (Red, Green, Blue, Orange, Yellow, Black, White)
Also included is a .PSD file to allow custom symbols to be added as well as changing the colour if needed.
Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail.
Files named using the Unreal Engine 4 Naming Convention.
Geometry:
Package includes the Base Mesh and two LOD’s in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your UE4 projects content folder)
An .fbx file with LOD’s and Collision is included (can be imported straight into UE4)
3DS Max Dimensions – L0.72m x W0.72m x H1.04m approximate to real world scale
Pivot is centered to the base of the model and is set at X:0 Y:0 Z:0
- Metal Barrel – 1,692 Tris
- LOD 1 – 948 Tris
- LOD 2 – 492 Tris
Textures:
Uses one set of PBR Textures at 2048x2048 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Included Maps:
- Albedo (A)
- Ambient Occlusion (AO)
- Metalness (M)
- Normal (N)
- Roughness (R)
- Packed M_R_AO
- Packed R_M_AO
Final Notes:
- Also included is the 3DS Max scene saved as 2013 version
- .uasset file does not have materials applied to prevent conflict with your UE4 project pipeline.
- .PSD file has rulers to allow for easier placement of custom symbols.
- Preview Images are rendered in real time in Marmoset Toolbag 3.
If you have any questions, please feel free to contact me.