Overview:
This is a Low-poly, game ready Oil Lantern with 7 colours (Blue, Cream, Green, Grey, Red, Yellow, Bare Metal) as well as Rusted versions
- Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail.
- Files named using the Unreal Engine 5 Naming Convention
- File uploaded as a packed zip file
Geometry:
- Package includes the Base Mesh and two LOD’s in both .fbx and .obj file formats
- A grouped fbx file is also included
- 3DS Max Dimensions – L0.22m x W0.17m x H0.35m approximate to real world scale
- Pivot is centered to the base of the model and is set at X:0 Y:0 Z:0
SM_OilLantern
- LOD0 – 7,222 Tris
- LOD1 – 3,814 Tris
- LOD2 – 2,620 Tris
Textures:
Uses two sets of PBR Textures at 2048x2048 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.Included Maps
Metalness
- Albedo (A)
- Ambient Occlusion (AO)
- Metalness (M)
- Normal (N)
- Roughness (R)
- Packed M_R_AO
- Packed R_M_AO
Final Notes:
- Also included is the 3DS Max scene (2016)
- Preview Images are rendered in real time in Marmoset Toolbag
- LOD’s are manually created
If you have any questions, please feel free to contact me