Overview
This is a Low-poly, game ready Rotary Phone with 2 versions and 6 colours (Black, Blue, Cream, Green, Red, Turquoise)
Geometry
- Package includes the Base Mesh with 2 LOD’s in both .fbx and .obj file formats
- Files named using the Unreal Engine 5 Naming Convention
- Approximate Dimensions – L0.32 x W0.26 x H0.15m
- Pivots are centred to the base of the mesh and positioned at X:0 Y:0 Z:0
SM RotaryPhone 01
- LOD 0 – 3,968 Tris
- LOD 1 – 2,760 Tris
- LOD 2 – 1,518 Tris
SM RotaryPhone 02
- LOD 0 – 4,036 Tris
- LOD 1 – 2,772 Tris
- LOD 2 – 1,550 Tris
Textures
Uses two sets of PBR Textures at 2048x2048 in PNG format with Metalness workflow. Also contains a packed Metalness, Roughness, Ambient Occlusion map.
- Albedo (A)
- Ambient Occlusion (AO)
- Metalness (M)
- Normal (N)
- Roughness (R)
- Packed M/R/AO
- Packed AO/R/M
- Opacity (O)
Final Notes
- Also included is the 3DS Max scene
- Preview images are rendered in real time in Marmoset Toolbag
- Preview images are using refraction for the plastic dial
- fbx (grouped) contains the base mesh and all its LOD’s in one file, allowing for LOD’s to be automatically imported along with the base mesh (where supported)
If you have any questions, please feel free to contact me
OBJ (OBJ, filesize: 651 KB), FBX (Autodesk FBX, filesize: 1.23 MB), MAX (Autodesk 3ds Max, filesize: 1.66 MB), TEXTURES (Textures, filesize: 30.7 MB), OTHER (Other, filesize: 37.2 MB)