Overview:
This is a Low-poly, game ready Ship Wheel
Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail
Files named using the Unreal Engine 4 Naming Convention
Geometry:
Package includes the Base Mesh and two LOD’s in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your UE4 projects content folder)
An .fbx file with LOD’s and Collision is included (can be imported straight into UE4)
3DS Max Dimensions – D1.67m x H0.19m approximate to real world scale
Pivot is centered to the middle of the model and is set at X:0 Y:0 Z:0
- Ship Wheel – 12,600 Tris
- LOD 1 – 6,300 Tris
- LOD 2 – 3,149 Tris
- LOD 3 – 1,574
Textures:
Uses one set of PBR Textures at 4096x4096 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps
Included Maps
- Albedo (A)
- Ambient Occlusion (AO)
- Metalness (M)
- Normal (N)
- Roughness (R)
- Packed MRAO
- Packed RMAO
Final Notes:
- Also included is the 3DS Max scene saved as 2013 version
- .uasset file does not have materials applied to prevent conflict with your UE4 project pipeline
- Preview Images are rendered in real time in Marmoset Toolbag 3
- Marmoset Viewer texture resolution limited to 2048x2048
If you have any questions, please feel free to contact me.
OBJ (OBJ, filesize: 343 KB), MAX (Autodesk 3ds Max, filesize: 3.44 MB), FBX (Autodesk FBX, filesize: 1.54 MB), UASSET (UnrealEngine, filesize: 927 KB), TEXTURES (Textures, filesize: 87.3 MB), PNG (PNG, filesize: 87.3 MB), OTHER (Other, filesize: 5.4 MB)