Key Features
- Game Ready: Low polygon count optimized for real-time engines (Unity, Unreal, Godot, Three.js).
- Rigged: Includes a standard humanoid skeleton (Blender native rig).
- Clean Geometry: 100% Quads/Tris, no N-gons.
- No Deformation Artifacts: Segmented mesh design ensures clean rotations at wrists and ankles without collapsing geometry.
- Modular: Backpack/Life Support system is a separate mesh element.
Technical Specs
- File Formats: .BLEND (Native, Rigged), .FBX (Rigged), .OBJ (Static), .GLB/GLTF (Web-Ready).
- Poly Count: 772 Faces, 1571 Tri
- Vertex Count: 822
- Rig: Humanoid Biped (IK/FK ready structure).
- Materials: Standard PBR (Diffuse, Roughness, Metalness).
Usage Ideal for 3rd person controllers, strategy games, or as a background NPC in space station environments.
BLEND (Blender, filesize: 341 KB), OBJ (OBJ, filesize: 77.7 KB), FBX (Autodesk FBX, filesize: 2.05 MB), GLTF (glTF, filesize: 468 KB), STL (Stereolithography, filesize: 76.8 KB)