Low poly game character made with 3dsmax.Optimized mesh for games including mobile.
Tri count - 6.5KVertex - 3.5K
2 Materials - Main material for suit/character, one for glass helmet visor, so you can adjust transparency from zero shinny black to 100 percent transparent
Full set of PBR materials - Albedo/Metallic/Normal/AO/Emmision
5 x Colour variations of Albedo Seperate Roughness/Metallic maps
(For unity Roughness is in the alpha channel of metallic for use with standard shader.)
Rigged and is compatible with humanoid/generic/legacy rigs in Unity.
Animations included -
IdleWalkRunJumpDie
MAX (Autodesk 3ds Max, filesize: 34.2 MB), FBX (Autodesk FBX, filesize: 20.8 MB), UNITYPACKAGE (Unity 3D, filesize: 31.2 MB)