This model is suitable for both mobile games and stylized games. I used Blender to create low poly. I used Zbrush for the hign poly. The model contains 586 polygons, 597 vertices. All textures are in tif format. Polygonal mesh is not a subdiv at the moment, but it can be done manually, and more precisely adjust the polygon density level. I attach an spp file for personal and more precise color adjustments.
Native Formats: BLEND (Blender, filesize: 912 KB)
Exchange Formats: FBX (Autodesk FBX, filesize: 58.5 MB), SPP (Substance Painter, filesize: 750 MB)