OBJECT INFORMATION:
Object: Wooden_Water_Hut_02
- Vertices: 359
- Polygons: 197
- Triangles: 16
- Quads: 181
Object: Wooden_Water_Hut_03
- Vertices: 527
- Polygons: 274
- Triangles: 30
- Quads: 244
Object: Wooden_Water_Hut_04
- Vertices: 263
- Polygons: 142
- Triangles: 2
- Quads: 140
Object: Wooden_Water_Hut_01
- Vertices: 153
- Polygons: 90
- Triangles: 8
- Quads: 82
MATERIAL INFORMATION:
4 default 3ds max standard material used.
TEXTURE INFORMATION:
- Wooden_Water_Hut_01.jpg 512x512
- Wooden_Water_Hut_02.jpg 512x512
- Wooden_Water_Hut_03.jpg 512x512
- Wooden_Water_Hut_04.jpg 512x512
You might need to re-assign textures map to model in your relevant software.
You might need to flip green channel of Normal map according to your relevant software. (DirectX vs OpenGL Normal Map).
MAX (Autodesk 3ds Max, filesize: 61.9 KB), OBJ (OBJ, filesize: 20 KB), FBX (Autodesk FBX, filesize: 44.6 KB), TEXTURES (Textures, filesize: 921 KB), JPG (JPG, filesize: 921 KB), 3DS (3D Studio, filesize: 20.5 KB), OTHER (Other, filesize: 1.63 MB)