Lurssen Project JAG 122m Luxury Yacht.(400ft)
Project JAG 122 meters length
Included non-native format with PhoenixFD ocean dynamic
simulation, with settings for PhoenixFD 4.0. Cache files are not included and need to be calculated prior rendering
simulation. This PhoenixFD version is additional bonus and not item for Check Mate certification. Presentation images at ocean environment are generated with PhoenixFD 4.0 and Vray 4.3.
Renderer in use V-Ray 4.3
PBR Textures 26 x 4096 x 4096 PNG images,
1 groundPlane texture 2048 x 2048 PNG image,
1 HDRI image for lighting 4000 x 2000 EXR image
Objects 14, Lights 4, Camera 1, Helpers 1, Total 20
1 groundPlane
Measuring units are 'Metric' -'Meters', System units 'Centimeters'
Verts: 306619
Faces: 285658
without pool refraction planes
Verts: 281529
Faces: 261174
Materials:
groundexplorer ( VRayMtl )
groundOpacity_001.png
jag_wood_Dielectric_Material ( VRayMtl )
jag_wood_Diffuse.png
jag_wood_Specular.png
jag_wood_Normal.png
jag_wood_Glossiness.png
jag_fabric_Dielectric_Material ( VRayMtl )
jag_fabric_Diffuse.png
jag_fabric_Specular.png
jag_fabric_Normal.png
jag_fabric_Glossiness.png
jag_metal_Metallic_Material ( VRayMtl )
jag_metal_Diffuse.png
jag_metal_Specular.png
jag_metal_Normal.png
jag_metal_Glossiness.png
jag_glass_Refraction_Material ( VRayMtl )
jag_glass_Diffuse.png
jag_glass_Specular.png
jag_glass_Refraction.png
jag_glass_Normal.png
jag_glass_Glossiness.png
jag_plastic_Dielectric_Material ( VRayMtl )
jag_plastic_Diffuse.png
jag_plastic_Specular.png
jag_plastic_Normal.png
jag_plastic_Glossiness.png
jag_hull_Dielectric_Material ( VRayMtl )
jag_hull_Diffuse.png
jag_hull_Specular.png
jag_hull_Normal.png
jag_hull_Glossiness.png
Other Maps:
TS Studio 3 Point.hdr
SPECIFICATIONS
GENERAL
Alternative Project
DIMENSIONS
Length over all: 122 meters
Beam: 17.8m
Hull: Steel
Year:2023
Volume:6000 tons
Native | 3ds Max 2018 | V-Ray 4.3 3ds Max 2018 | V-Ray 4.3 Cinema 4D R18 | Advanced Render Cinema 4D R18 | Arnold 5.3.1.1 3ds Max 2018 | Arnold 5.3.1.1 3ds Max 2015 | mental ray 3ds Max 2015 | V-Ray 3.2 Maya 2017 | Arnold 5.3.1.1 FBX Unity Unreal OBJ glTF