This is a high quality, low poly game asset that was modeled in Blender 2.9.3 Its normal map was baked from a high poly model, making it look very detailed without adding any extra polygons. Textures are available for both Unity and UnrealEngine 4.
USAGE
This model aims to be a realistic replication of the military anti-personnel M18A1 Claymore mine. It is intended for game asset usage, realtime / background and design visualization. Renders were done in Blender Cycles.
GENERAL
- The mesh object was centered on the scene.
- Mesh transforms (scale, rotation, location) were reset to their respective uniform values.
- There is one object on the scene itself.
- The model was pre-triangulized inside blender to make sure the triangulation across all game engines will be the same.
TEXTURES
- The textures provided for download are in 2K, 4K and 8K resolutions and in BMP file format.
- The entire model uses one material.
- Textures come in a few presets: UnityURP, UnityHDRP, UE4, PBR Metallic Roughness.
- Some of the similar UV islands are overlapping to save space on repeating textures.
- High quality UV unwrap, no visible seams, makes use of all texture space available.
FILES & DOWNLOADS
Upon purchase, the next files will become available for download:
- Claymore Textures.RAR - a 1GB .RAR file containing all textures presets as described in the textures section.
- m18a1_claymore.FBX - The (lowpoly) model in FBX format.
- m18a1_claymore.OBJ - The (lowpoly) model in OBJ format.
- m18a1_claymore.STL - The (lowpoly) model in STL format.
- m18a1_claymore.DXF - The (lowpoly) model in DXF format.
If you have any questions feel free to contact us. We'll be happy to give you service.
STL (Stereolithography, filesize: 180 KB), OBJ (OBJ, filesize: 326 KB), TEXTURES (Textures, filesize: 1.06 GB), OTHER (Other, filesize: 1.06 GB), FBX (Autodesk FBX, filesize: 286 KB), DXF (DXF, filesize: 1.18 MB), GLTF (glTF, filesize: 231 MB)