Model of M3 Grease Gun for PBR game engines/renders.
Specs:
- Polygons are 25611, Triangles are 47693, Vertices are 24453.
- 11 geometry objects
- 11 joints
- 10 controls
3 lods:
- lod1: triangles are 29380, vertices are 15357.
- lod2: triangles are 24922, vertices are 13293.
- lod3: triangles are 7980, vertices are 4349.FBX and OBJ are exported from maya. Maya and 3ds max files containe not triangulated model.
Rigging: Model is rigged in maya and 3ds max, has bones, controls. Maya files have no expressions. Maya file for cryengine have different model orientation for export using crytek tools.
Textures:
- 4096x4096 pixels.
- color depth 16 bit
- png file format, for cryengine is tiff
- presets for Unity, Unreal Engine, Cryengine, Vray, Redshift, Arnold 4, Keyshot, PBR MetalRough and PBR SpecGloss
Model of ammo .45 acp:
- polycount: triangles are 1536, vertices are 772.
- textures: 2048x2048 pixels; 16 bit; png file format, tiff for cryengine; presets for Unity, Unreal Engine, Cryengine, Vray, Arnold 4, Keyshot, Redshift, PBR MetalRough and PBR SpecGloss3 lods:
- lod1: triangles are 608, vertices are 308.
- lod2: triangles are 224, vertices are 116.
- lod3: triangles are 160, vertices are 90.
MA (Autodesk Maya, filesize: 38.9 MB), OBJ (OBJ, filesize: 358 MB), FBX (Autodesk FBX, filesize: 40.8 MB), MAX (Autodesk 3ds Max, filesize: 8.16 MB), MA (Autodesk Maya, filesize: 38.9 MB), GLTF (glTF, filesize: 285 MB), TEXTURES (Textures, filesize: 2.05 GB), UNITYPACKAGE (Unity 3D, filesize: 191 MB), UASSET (UnrealEngine, filesize: 221 MB), CGA (CryEngine, filesize: 355 MB)