MAE Beech Forest - UE4 and UE5 Low-poly 3D model
Home Catalog MAE Beech Forest - UE4 and UE5 Low-poly 3D model

Publication date: 2022-06-10

MAE Beech Forest - UE4 and UE5 Low-poly 3D model

$149.99

License: Content published with the label may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.

author:

maelstromlibrary

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «maelstromlibrary». CGhub does not claim copyright ownership over the content used.
  • Description
  • HIGH QUALITY SCANNED MESHES -

This package is made with photogrammetry and photometric foliage technics.

  • OPTIMIZED -

All trees have minimum 3 LODs and billboards (impostor)

The high-density forest comes with good optimization.

  • SOFT BLENDING - All 3d scanned meshes have soft-blending material setup with landscape and other 3d meshes.

  • Trailer: https://youtu.be/maJ8le0bdXI

Features [v1.0]:

  • AAA Quality Forest
  • Dynamic Lighting
  • Procedural Foliage Generation
  • Photogrammetry models and textures
  • Automatic Slope Blending
  • Blueprint Wind System
  • 4x4 Demo Map
  • Showcase Map
  • LODs + Billboards/Impostor
  • Pixel-Depth-Offset Shadow Function
  • Soft-Blending Setup for Landscape

ASSET LIST [v1.0]:

  • Beech Forest Ground Cover: 2
  • Beech Trees: 8
  • Dead Beech Tree Trunk: 1
  • Beech Sapling: 2
  • Beech Seedling: 4
  • Butterbur: 2
  • Coltsfoot: 2
  • Green Hellebore: 4
  • Male Fern: 15
  • Western Brackenfern: 3
  • Rocks: 7
  • Small Rocks: 10
  • Maps: 4

IMPORTANT NOTES:

  • Don't forget to enable procedural foliage in the editor preferences.

Edit > Editor Preferences > Search: Procedural - Check Procedural Foliage.

  • Don't forget to enable Distance Field Shadows in the project settings.

Edit > Project Settings > Search: distance fields > Check Generate Mesh Distance Fields > Restart your project and done.

  • Don't forget to add the defaultengine.ini file in your content config folder.

Download this ini file https://drive.google.com/file/d/1dhMvv7Edh26NTtB87efkkrUA6ZtgvJFz/view?usp=sharing and add it to your project config folder.

TECHNICAL DETAILS:

  • Physically-Based Rendering: Yes
  • Collision: Yes (Custom)
  • Vertex Count: 33 tris to 30.022 tris
  • LODs: Yes
  • Billboards: Yes for Trees (Impostor)
  • Number of Unique Meshes: 62
  • Number of Materials and Material Instances: 9 Materials, 55 Material Instances, 41 Material Functions
  • Number of Textures: 123 Textures
  • Texture Resolutions: 119 - 4096x4096, 1 - 2048x2048, 2 - 512x512
  • Supported Development Platforms: Windows
  • Intended Platform: PC
  • Platforms Tested: PC
  • For Support: Discord Channel - https://discord.gg/4Jd8VCP2ym

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: mixed
  • Geometry: Unknown
  • Polygons: 0
  • Vertices: 0
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