Antique Magnifying glass it's a lowpoly game ready model with unwrapped UVs and PBR textures.
Magnifying glass contains 5 separate objects and ready to be rigged.
Normal map was baked from a high poly model.
UVs:
- channel 1: overlapping
- channel 2: non-overlapping (for baking lightmaps)
Textures resolution: 2048x2048px. Textures format: PNG.
Textures set includes:
- Metal_Roughness: BaseColor, Roughness, Metallic, Normal, Height, AO.
- Unity 5 (Standart Metallic): AlbedoTransparency, AO, Normal, MetallicSmoothness.
- Unreal Engine 4: BaseColor, OcclusionRoughnessMetallic, Normal.
Rendered in Marmoset Toolbag.
Real-world scale (units: cm).
OBJ (OBJ, filesize: 13.6 KB), MAX (Autodesk 3ds Max, filesize: 396 KB), FBX (Autodesk FBX, filesize: 84.2 KB), TEXTURES (Textures, filesize: 79.9 MB)