MODELING
The model and its accessories, if any, have been created with 3D Studio Max (2018 version)
The topology is made up of quads and triangles
The images have been created with the Vray rendering engine (version 3.6)
The FBX files have been exported in a newer version of 3Ds Max (2022 version)
The Turbosmooth modifier has been exported
MATERIALS AND TEXTURES
Textures size are from 1024x1024px to 8192x8192px
All textures are in TGA format
The unit of measurement used for the model is centimeter (cm)
The native file and the native animations files use V-Ray version
To correctly export the FBX files, we have used the standard materials of 3Ds Max
RIGGING AND ANIMATIONS
The model has been rigged with bones of 3D Studio Max Biped 2018 and the morpher modifier has been applied to the geometry of the face.
The goalkeeper has the following morphs targets:
- Wide
- Squeeze
- Angry
- Eyebrows Up and Down
- Mouth Sad
- Mouth Smile
- Mouth O
- Mouth Angry
- Eyelids
- Eyes Closed
The package includes the following animations:
- High Ball
- Catch Low Ball
- Diving Save Left and Right
- Drop Kick
- Idle
- Overhand Throw
- Saving Down Left and Right
- An additional file with all the animation added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below)
The animations are in place
The animations have been crafted (no motion capture)
FOLDER CONTENTS
The package includes:
- PSD File to turn on/off the brands, logo and/or numbers
- The native 3Ds Max file and 3Ds Max files of the animations
- The FBX files of the poses and the animations
- The textures of the meshes listed before
For any concern or further questions feel free to contact us!
Native | 3ds Max 2018 | V-Ray 3.6 3ds Max 2018 | V-Ray 3.6 FBX