Man and Baby Hands Rigged for Cinema 4D Collection is a set of three-dimensional models of children and adult human hands, reaching downward toward two smaller hands reaching upward.
This model depicts two adult hands extending downward, symbolizing connection or assistance, while two smaller hands reach upward, representing growth or seeking help. The realistic design captures the intricate details of human hands, showcasing lifelike textures and natural positioning.
Man and Baby Hands Rigged for Cinema 4D Collection is a versatile set of 2 high quality, photo real 3d models that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Renders have no postprocessing.
Hope you like it!
Rigged Man and Baby Hands 3d models fully rigged with bones and skin system in Cinema 4D R17.
You can easily position it the way you need or animate.
See the renders to get an idea of how animation works.
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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
- PBR Materials
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Models:
Caucasian Baby Hands Rigged for Cinema 4D
Polygons: 3812
Vertices: 3804
Man Hands Rigged for Cinema 4D
Polygons: 13668
Vertices: 6950
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3d Molier International is a team of 3D artists with over a 15 years of experience. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality.
We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.
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(c) 3d_molier International - 2026
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