This is Qualitative 3d model of athletic man that can be used in Animation/Films/Games.
Available in :
3dmax full rigged character
Blender 2.8 rigged character without highpoly hair
Rigged Character also exported to Unreal 4 and Unity 5 game engines from Blender 2.8. File included
-------------------------- Unreal 4 --------------------------
Character exported to Unreal 4 Engine with mannequin skeleton.
Materials and textures already assigned.
Available als Unreal Project in downloads
Highpoly hair was not exported
To export the Character to Unreal i used blender 2.8 with AutoRig pro plugin. Scene Included
-------------------------- Unity 5 --------------------------
Character exported to Unity 5 Engine with Humanoid Skeleton. Materials and Textures already assigned
Available als Unity Package in downloads
Highpoly hair was not exported
---------------------------3dsmax Version---------------------------
Character available in 3dsmax 2013-2016 and in OBJ Format.
FBX file 2013 with/without mesh hair
Mesh Resolution
Body: 8459 Polygons
Hair: 2.6 M Polygons (Highpoly mesh hair)
Eyes :8960 Polygons
Teeth: 18192 Polygons
Textures (TGA Format):
Body 4096x4096px :
Color,Normal,AO, Displacement
Eye: 2048x2048px:
Color,Normal
Teeth&Tounge 2048x2048px:
Color,Normal
2 mask textures for corona rendering shader
Corona render (Ver 1.5)
Front Image was rendered in 3dsmax Corona renderer.
Materials and Render scene included
---------------------------Marmoset renderer--------------------------
PBR READY!!!
Character was rendered in Marmoset Toolbag with new
Metalness/Glos Workflow that actually become the industry standard.
Textures supports PBR (Physical Based Rendering Shaders)
Marmoset Toolbag 2 scene Included!
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ANIMATION:
In 3dsmax :Rigged with Native Biped&Skin
Man Athletic comes in T-Pose and can handle handmade and motion capture animation in BIP format.
In Blender: Rigged in Blender with AutoRig pro
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If you like you can click on my name to see all my characters.
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Hope you like it!
Native | 3ds Max 2016 | Default Scanline 2016 3ds Max 2016 | Corona 1.5 3ds Max 2013 | Default Scanline 2013 3ds Max 2013 | Corona 1.5 Blender 2.8 | Blender Render 2.8 Blender 2.8 | Cycles Render 2.8 OBJ FBX Other Textures