Renderpeople are photorealistic human 3D models. Use our human 3D models for realistic shadows & reflections, natural light and 360 usability.
FACTS:
10-15k polycount (retopologized quads)8k high-resolution texturesDiffuse, Normal, Gloss, and Alpha maps30 fps baked animationloopableno control rig
FORMATS:3ds Max + OBJfor 3ds Max 2013 or aboveRENDERER:V-Ray 3CoronaOctaneNative
Maya + OBJfor Maya 2015 or aboveRENDERER:V-Ray 3Native
Cinema 4D + OBJfor Cinema 4D R15 or aboveRENDERER:VRAYforC4DCoronaOctaneNative
Unreal Engine 4for Unreal Engine 4.16 or aboveRENDERER:Native
Unityfor Unity 5 or aboveRENDERER:Native
FBXFBX 2013 or above
MESH RESOLUTION:~10k PolygonsRetopologized Quads
UV:UV unwrapped and UV mapped
TEXTURE MAPS:Diffuse, Normal & Gloss Map8k ResolutionJPG Format
UNIT SETUP:Centimeter
C4D (Cinema 4D, filesize: 1.49 GB), FBX (Autodesk FBX, filesize: 742 MB), MAX (Autodesk 3ds Max, filesize: 187 MB), PDF (PDF, filesize: 734 MB), TEXTURES (Textures, filesize: 187 MB), JPG (JPG, filesize: 187 MB), MA (Autodesk Maya, filesize: 362 MB), MEL (Maya Mel Script, filesize: 181 MB)