Marble Pieta Michelangelo 3d Model
Low Poly & Hight Details
*** High Poly File uploaded in fbx format (pieta_hightpoly_final.FBX) ***
*** Low Poly File Polygons: 29700 ***
*** Low Poly File Vertices: 29238 ***
*** High Poly File Polygons: 7,586,816 ***
*** High Poly File Vertices: 7,586,808 ***
Originally modelled in zbrush.
Added extra details in zbrush.
Material created in substance painter
Final images rendered with low poly model in blender 3.6.4 and cycle
General;
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- 4K TEXTURES
- Scene is well arranged ( proper layer and group )
- Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
- This model contains 1 geometry object.
- Object have fully unwrapped UVs.
- No extra plugins are needed for this model.
- No errors or missing files
- No N-GONS Faces
- Detailed enough for close-up renders. Comes with detailed textures.
- This scene is modeled in real world scale
- Model height : 123.9 cm
Scene textures;
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Studio. exr 2048*1024 pixels
PBR textures;
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marble_pieta_ao.png 4096*4096 pixels
marble_pieta_ao_bcolor.png 4096*4096 pixels
marble_pieta_bcolor.png 4096*4096 pixels
marble_pieta_norm.png 4096*4096 pixels
marble_pieta_rough.png 4096*4096 pixels
All type file formats
Notes;
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* Unit system is set to metric.
* No Postproduction
* All preview images rendered with cycle in blender but you can click to render button in 3ds max and get the same result with preview renders.
* This model is made with a one other material and you can check other examples of this model by clicking on my profile name.
Hope you like it!
Native | 3ds Max 2016 | V-Ray 4.10.02 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 FBX glTF Unreal Unity USDz FBX HP.FBX