Description
Marine Helicopters Collection
This collection contains (each available separetly, see my profile):
- Helicopter Kamov Ka-52K Katran
- Helicopter MH-60R Sea Hawk
- MH-53E Sea Dragon U.S. Navy
Included armament and/or equipment (each available separetly, see my profile):
- Aircraft External Fuel Tank 500L
- Camera TOES 520
- 9K121 Scallion Rocket Launcher
- Rocket Launcher 9M120 Ataka
- Anti-Ship Missile X-35U
- Aircraft FLIR Camera AAS-44
- Deeping Sonar AQS-22
- Magnetic Anomaly Detector (MAD)
- Aircraft External Fuel Tank 450L
- Torpedo MK-54
- AGM-114 Hellfire Missile Launcher X4
- Helicopter Hook C-160
Similar collections (see my profile):
- Attack Helicopters Collection
- Transport Helicopters Collection
Photoshop files are available for the following models: All models
File formats:
- 3ds Max 2021 (native)
- Blender 3.1.0
- Maya 2022
- Cinema 4D R25.117
- Unity 2021.3.5f1
- Unreal Engine 5.4.4
- FBX
- OBJ
Total polycount (see individual polycount in the each model description):
- 809.139 polys
- 1.488.064 tris
- 847.763 verts
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures resolution:
- 4096 px (for large objects)
- 256 px (for small objects)
Textures list (*.PNG):
- Base Color
- Metallic
- Roughness
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
More information:
- Game ready - perfectly fits for Unity and Unreal
- Low poly
- Real world scale
- Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering