Maru Pendant Light 10-16 3D model
Home Catalog Maru Pendant Light 10-16 3D model

Publication date: 2017-09-20

Maru Pendant Light 10-16 3D model

$4

License: Royalty Free No Ai

author:

LemonadeCG

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «LemonadeCG». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

3D model of Maru pendant light by L&G Studio. Globe size is 10 inches, pendant height is 16 inches.

***MODEL*** Pendant model is made from 6 polygonal objects. All objects are made with subdivision in mind and have Turbosmooth modifier applied. Turbosmooth is instanced for convenient usage. Objects are grouped for easy handling. Model is made of quads and triangles. No N-gons were used. 99% of polygons, are quads. Polycount: Subdivision level - 0 Polys - 2 952 Verts - 2 989 Subdivision level - 2 Polys - 94 208 Verts - 47 277

***MATERIALS*** Materials are prepared for Corona, V-ray and Scanline renderers. Materials originally were authored in 3ds Max for Corona renderer and converted to V-Ray. Due to differences between renderers and possible imperfections in conversion process, V-Ray output might look slightly different than in preview images. Scanline and FBX files has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact.

***TEXTURES*** Model has 4 textures of up to 4096 x 4096 resolution. Textures are saved in PNG and JPG formats. Textures are collected in one archive and are delivered in separate file. Unpack textures into the same folder as the model files and 3ds Max should pick up textures automatically.

***SCENE*** Model is scaled to proper real world dimensions. Scene units are in cm. All objects, materials and textures are logically named. All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. All texture paths are set to relative. Objects are separated by materials and named accordingly. All objects in MAX file are logically placed into layers.

***FILE FORMATS*** 3ds Max - Corona 3ds Max - Vray 3ds Max - Scanline FBX OBJ - subdivided OBJ - not subdivided

***GENERAL*** Modeled in 3ds max. Preview images are rendered with Corona renderer. Render scenes are not included.

***

If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.

MAX (Autodesk 3ds Max, filesize: 5.15 MB), OBJ (OBJ, filesize: 11.1 MB), FBX (Autodesk FBX, filesize: 174 KB), TEXTURES (Textures, filesize: 8.32 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 2952
  • Vertices: 2989
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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