Masjid Al Haram
UPDATED: 29 OCTOBER 2023
- Added new file type: Unreal Engine 5
- Can be used for fly-through and VR
- Reworked some of the models to take advantage of Unreal's nanite
- Some problems still exist with the floor collision where players will fall through.
UPDATED: 27 FEBRUARY 2022
- Basement level under Fahd Expansion was missing. FIXED
- Ugly gaps between Mataf and Saei area now closed
- Fixed some clippings
- removed temporary 'grey' buildings on top floor
UPDATED: 5 JANUARY 2021 Major changes made since last update (May 2018)
Interior now includes:
King Fahd Expansion including basement
Added basement level between Safa/Marwa
Added interior for Mataf expansion
Added escalators for King Fahd Expansion
Fixed the escalators between Safa/Marwa
Model was originally made in Lightwave 3D 2018.7
For Lightwave 3D:
-changed the modelling format to modular style.
-changed the material from standard to Principled BSDF
For 3DsMax (2014):
-materials are still standard. The object was exported from blender. Most similar objects are now instanced.
For Blender (2.91):
-assigned Principle BSDF for the materials
For FBX:
-FBX file is now a single object. Previous object had separated files.
-File was exported from Blender 2.91