MaxxPro Armored Car with Interior Realtime
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Publication date: June 05, 2024

MaxxPro Armored Car with Interior Realtime

$399

License: Standard License

author:

Gerhald3D

  • Description
  • Formats

Hello, my dear Customer!
I am happy to present you Rigged Maxxpro Armored Military Car with Interior 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!


------------------------------ USAGE ------------------------------------
- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE ----------------------------------
- Lowpoly/Highpoly/UV made in Blender 3.3.4 and ZBrush
- Baked in Marmoset
- Textured in Substance Painter
- Rendered in Cycles + Marmoset

--------------------------- TOPOLOGY --------------------------------
Armored car 3d model consist of 61 objects total.

All the assets is splitted by material/animatable parameters.

Mesh consist of just quads and tris.

TOTAL:
- 228.527 tris

--------------------------- MATERIALS and TD --------------------------------
Model use 5 texture sets total:
- Body01: 600px/m (4K textures)
- Body02: 600px/m (4K textures)
- Interior: 200-1500px/m (4K textures)
- Wheels: 200-1500 px/m (4K textures)
- Glass: 660px/m (1K textures)

Less visible elements has less TD. Drivers area has up to 1500px/m TD for better resolution from FPV.

------------------------ TEXTURES and UV -------------------------
- Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images
- Partially Overlapping method was used to increase texel density
- Both Metallic/Rough and Specular/Gloss PBR workflows are available

TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Emission.png (4096x4096px)
- Normal.png (4096x4096px)
- Opacity.png (1024x1024px) - Glass
- AO.png (4096x4096px)

------------------------ RIGGING -------------------------
- Vehicle is rigged using standart Blender tools only in Blender format!
- See Rig_Tutorial video and PDF file for more details or contact me.

------------------------ ANIMATIONS -------------------------

1 common animation presented by default:


-------------------------- DESCRIPTION ------------------------------
- Model is fully textured with all materials applied
- Rigged and animated in Blender

- Designed for both 3-rd and 1-st person view
- LowPoly model, perfect for Hero quality game-development
- No Ngons used, just Quads and Tris
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials, as you can see on the preview
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are meters

-------------------------------- NOTES ----------------------------------
The 'other' format on product page is .MTL and .Alembic
Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!
Gerhald3D.

Features

  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: Unknown
  • Geometry: Unknown
  • Polygons: 121,849
  • Vertices: 134,507

Tags

All content related to this 3D asset—including renders, descriptions, and metadata—is
credited to its original author, «Gerhald3D». CGhub does not claim copyright ownership over the content used.

Native|Blender 3.3.4|Cycles Render

Cinema 4DR18|Advanced Render

Cinema 4DR18|Arnold5.3.1.1

3ds Max2018|Arnold5.3.1.1

3ds Max2015|V-Ray3.2

Maya2017|Arnold5.3.1.1

USD1.0|Other

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Unreal

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glTF

FBX

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OBJ

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glTF
 

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