Medieval House With Environment
Made In Blender3D v3.3.6.
Textures Detail:
Ground Texture: 2048*2048 (Diffuse,Roughness,Specific and normal maps).
House 1 Texture: 4096*4096 (Diffuse,Roughness,Specific,transmission and normal maps).
HDRI: 4096*4096 (hdr).
Grass Texture: 1024*1024 (Diffuse map).
Foilage Texture: 1024*1024 (Diffuse map).
Rock Texture: 2048*2048 (Diffuse,Roughness,Specific,normal and displacement maps).
TREE:
Toon Tree 1-4 Texture: 4096*4096 (Diffuse,Roughness,Specific and normal maps).(leaves: 1024*1024 (Diffuse map).
Toon Tree 5-8 Texture: 4096*4096 (Diffuse,Roughness,Specific and normal maps).(leaves: 1024*1024 (Diffuse map).
For Bush:-
leaves: 1024*1024 (Diffuse map).
Poly Count:
House Verts: 7,205 | Polygon: 6,517 | Tris: 13,042.
Total Verts: 174,577 | Polygon: 72,359 | Tris: 122,904.
https://www.cgtrader.com/fang3d
BLEND (Blender, filesize: 85.8 MB), OBJ (OBJ, filesize: 3.5 MB), FBX (Autodesk FBX, filesize: 7.52 MB), DAE (Collada, filesize: 2.74 MB), TEXTURES (Textures, filesize: 84.3 MB), JPG (JPG, filesize: 84.3 MB), PNG (PNG, filesize: 84.3 MB), STL (Stereolithography, filesize: 2.88 MB)