Medieval portcullis gate and winch animated Low-poly 3D model
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Publication date: 2021-03-11

Medieval portcullis gate and winch animated Low-poly 3D model

$18

License: Royalty Free License

author:

pulex1

  • Description
  • Formats
Description

Low-poly historical accurate reconstruction of an portcullis mechanism for castle or town gates. A portcullis is a defense unit in ancient and medieval fortifications. It is usually made of heavy wood with metal covers on the outside. Sometimes it was used to smash or trap entering enemies, but usually it was closed even before an enemy would come close to the gate. The winch is operated by two handheld levers that have to be repositioned after each 1/4 turn. A metal latch prevents movable parts from unwinding during this process.

The file includes:

  • Gate house wall section including an upper level wooden floor
  • Wooden portcullis with metal fittings
  • Winch with lever, latching and rope
  • ONLY IN MAX-FILE: 2 animations (one falling portcullis and one for hoisting it back up)

Polys/Verts

  • Wall segment with gate and slits for the portcullis (312/328)
  • Wooden floor (818/864)
  • Winch with lever (836/940)
  • Portcullis (5,673/7,114)
  • Per rope (7,892/7,932)

Further Information

Models are:

  • Fully mapped and textured with PBR material (4k).
  • In real world scale (meters).
  • Logically grouped, layered, attached and named.
  • Animated (ONLY IN MAX-FILE)

Animations (ONLY IN MAX-FILE, as I could not find a suitable solution to export the rope’s path deform to any other format without breaking the animation of the rope. If you know a working solution for this problem, I would be happy to hear it):

  • falling / closing portcullis: frame 5 - 27
  • lifting / opening portcullis: frame 35 - 782

Features

  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: Unknown
  • Geometry: Polygon mesh
  • Polygons: 24,197
  • Vertices: 25,148
All content related to this 3D asset—including renders, descriptions, and metadata—is
credited to its original author, «pulex1». CGhub does not claim copyright ownership over the content used.
Native
  • Autodesk 3ds Max () (2 files)12.9 MBVersion: 2017Renderer: Mental Ray Version: 201Renderer: Mental Ray
Exchange
  • 3D Studio ()1.48 MB
  • OBJ () (2 files)3.51 MB
  • Autodesk FBX ()172 MB