Low-poly Medieval Window Shutters.
Game-ready, Hand-Painted, PBR, AR/ VR
Textures; 2048 x 2048, OpenGL, Dilation + Background, 8-Pixel Padding.
Because glass was so expensive in medieval times, shutters were often employed instead to cover a simple hole in the wall.
Best usage; Medieval/ Fantasy environment.
STL (Stereolithography, filesize: 321 KB), OBJ (OBJ, filesize: 738 KB), 3DS (3D Studio, filesize: 204 KB), LWO (Lightwave, filesize: 424 KB), ABC (Alembic, filesize: 344 KB), FBX (Autodesk FBX, filesize: 147 KB), SPP (Substance Painter, filesize: 252 MB), GLTF (glTF, filesize: 7.21 KB), PLY (Ply, filesize: 698 KB), BLEND (Blender, filesize: 1000 KB), DAE (Collada, filesize: 694 KB), TEXTURES (Textures, filesize: 26.8 MB)