A production-ready 3D recreation of the Mercedes-Benz G-Class SUV (see reference image for the exact trim). This asset is built for artists, studios and product visualizers who need a polished, studio-ready vehicle with clean topology and professional material setups.
What’s included
- Native Cinema 4D (.c4d) scene with Redshift materials, camera and lighting (Redshift scene includes example lights and camera that reproduce the preview look).
- Exported geometry: FBX and OBJ for pipeline compatibility.
- High-quality hard-surface modeling with accurate body panels, grille, wheels and trim.
- Organized hierarchy and named groups for easy selection and material reassignment.
- UVs prepared for texturing and decals; check package for included maps and resolutions.
- Real-world scale and consistent units for easy scene integration.
Materials & render
- Redshift scene contains shader setups that are ready for immediate rendering; FBX/OBJ exports include material assignments where supported (engine shaders must be reassigned after import).
- Preview renders are Cinema 4D / Redshift only and provided for reference — lighting, compositing passes and backgrounds are not included unless stated.
Recommended usesPhotoreal automotive renders, advertising visuals, portfolio presentation, VFX previsualization, AR/VR demo imports (after shader conversion), and game pre-renders.
Technical notes
- Expect to reassign renderer-specific shaders when importing FBX/OBJ into other DCCs or engines.
- LODs, alternate texture sizes, or engine-ready export packs (Unity/Unreal) can be prepared on request.
- No sales/distribution rights for trademarked logos are implied — the model is provided for visualization and editorial use per platform rules.