Mercedes Benz G-Class Wheel
Features:
- Clean topology with optimized geometry for real-time use
- Properly named and organized objects, materials, and textures
- Fully PBR-textured, game-engine ready
Included File Formats:
- .blend (Blender 3.6)
- .fbx
- .obj
- .glTF/.glb
PBR Textures (included):
- Base Color / Diffuse
- Metallic
- Roughness
- Normal Map
- MaskMap (for Unity HDRP)
- ORME packed map (for Unreal Engine)
- Textures provided in PNG format
- 1K resolution for brake disc and caliper
- 2K resolution for rim and tire
- All meshes are UV unwrapped
Technical Specs:
- Tris count: ~ 49.073 (all parts)
- Tris count: ~ 11.344 (wheel)
- Tris count: ~ 3.686 (disc)
- Tris count: ~ 13.162 (front caliper)
- Tris count: ~ 5.851 (rear caliper)
- Real-time optimized (non-subdivided)
OBJ (OBJ, filesize: 3.61 MB), PNG (PNG, filesize: 75 MB), FBX (Autodesk FBX, filesize: 1.59 MB), GLTF (glTF, filesize: 38.4 MB), BLEND (Blender, filesize: 39.9 MB)