Low Poly 3D model of Mercenary Soldier.
// GENERAL \\
- Preview was rendered in Marmoset Toolbag 4.04 (scene is included);
- Textured for PBR (metal/rough) game engines, Mikk tangent space;
- Poses, animations and weapon models on the previews, which are marked as "Example", are not included in this product.
// SPECS \\
- (3Ds Max) Unit system is set to milimeters (character's height~1830mm).
- All textures and Marmoset scene are saved with FBX;
- FBX was exported from 3Ds Max with normals, texture coordinates, materials and 2 type meshes (triangles and original topology).
- Polycount:
Polys: 31 841
Verts: 28 684
Tris: 55 456
// TEXTURES \\
- 4 texture sets;
- include 2 color variations (see a preview; albedo for upperbody, equip and albedo/rough/normal for lowerbody);
- include clean normal and curvature without fabric details (except boots and gloves - scanned assets).
Maps: albedo, rough, normal and ao;
Additional maps: cavity, clean normal and id;
Format: 8bit PNG and 16bit PNG for normals;
Resolutions: 4096x4096.
// RIG \\
- product include a rigged model (see the preview);
- model was rigged in 3ds max with biped;
- low quality rig with quick vertex weight setup, good for making some poses, not good for animation.
© StiffMe1steR -- 2022
3ds Max 2022 | Default Scanline FBX